After the last round of encounters, each player in turn provides an epilogue, giving us a short snippet of her character after the story, showing us what happened to her and how the story affected her. In some cases, this might simply set up new concerns or questions for the next game.
If you have an as-yet-unnamed place on the table, and you spent time in this game delving into its story, you might have discovered its name. Discuss the things that happened there in this session, and possibly in past sessions. Listen to its story. If you can agree on a name that captures that story, write it down. In later games in your saga, you can ask an additional question here available nowhere else.
If you know the place’s actual name in the indigenous language of the area, you can write it down at any time.