Places Deck
Most of the cards form the places deck. Each card in this deck represents a particular place in your family’s territory. When you learn the stories of your land you’ll learn the true names of these places, which will unlock new questions to ask and make it easier for you to move through your territory.
Any time that you draw from the places deck, you can instead call out the name of a place if you have learned its true name. Doing so allows you to draw that card from the deck instead of drawing a card at random. Once you have taken it, reshuffle the remainder of the deck.
Set | Card | Description |
---|---|---|
Melancholy Places | 2 | Desolation |
3 | Solitude | |
4 | Ruin | |
Unquiet Places | 5 | Watchtower |
6 | An Ominous Place | |
7 | Scout’s Nest | |
Joyful Places | 8 | Playground |
9 | Overlook | |
10 | Tryst |
Set | Card | Description |
---|---|---|
Mysterious Places | 2 | Cave |
3 | Ancient Mystery | |
4 | Natural Mystery | |
Unforgotten Places | 5 | Archive |
6 | Burial Site | |
7 | Monument | |
Storied Places | 8 | A Secret Meeting Place |
9 | Historical Site | |
10 | A Gallery |
Ancestors
If you’ve discovered the true name of a place, you might have an ancestor associated with it, someone from your family’s past whose legacy you still experience there. Ancestors connect you more deeply to that place, providing two benefits:
- At the end of each encounter, the place gains two moments of awareness instead of one. The ancestor’s legacy may have made the place more abundant, or, just as likely, her influence helps you to appreciate the abundance there more deeply.
- In addition to the place’s existing prompt for gathering awareness, you can also pay a moment of awareness to honor your ancestor to gather awareness there.