The Fifth World

Roleplaying Game

Creating a Character

While most ritual phrases do not come into play until you get to an encounter, you can use “I don’t see it” at any time, even during character creation.

Once you have a family, you can create characters who belong to that family. Over the course of a saga, you may play several members of this family from generation to generation or even from session to session.

Download the character sheet below and print it out on two sides of a single sheet of paper. You can fold the paper in half to create a booklet, which you can add to later on as your family unlocks new bundles.

To create your character, you’ll begin by choosing a card, a custom, or a name.

Download Character Sheet

1.9MB PDF

Card

Choosing your card from the persons deck first can help you narrow down a broad, general concept into a unique character. Each suit represents a different aspect of life, so you can choose the kind of character you want to play. Then you can choose whether you want to play someone who has mastered that area of life, someone still pursuing mastery in that area, or someone who subverts or transgresses against it.


SuitArea
Clubs Clubs Spiritual Life
Hearts Hearts Emotional Life
Diamonds Diamonds Physical Life
Spades Spades Mental Life
CardRelationship
King or Queen Mastery
Jack Pursuit
Joker Subversion or transgression

The card will provide five concepts that you could use for your character, which may help you then decide her custom and how she relates to it, and her name.

Custom

You might instead start with your character’s custom, starting with how she relates to her family. Pick one of your family’s eight customs that your character has a particularly strong relationship to. Then you decide on the nature of that relationship: does she embody that custom, aspire to it, transgress against it, or subvert it? That relationship might suggest a card and name, by first knowing how she fits into her family.

Name

If you already have an idea for a character, you might want to start with a name. Names in the Fifth World verb more than noun — they describe something important about the person. The right name, then, can establish a great deal about your character and her personality, which will help you decide her custom and how she relates to it, and her card.

Value

Once you have your name, custom, and card, choose which value you hold in the highest regard.

Age, Family Tree & Look

Set your character's age by filling in dots on the aging track. Each dot represents about twelve years of life, and will place you as a child, young adult, mature adult, or elder.

Place yourself on the family tree, either related to someone else, or by adding your mother, father, and yourself.

Finally, the character sheet provides a series of lists that you choose items from to establish your character’s look.

Introduction

When you and each of your friends have finished making your characters, take turns introducing them. When you introduce your character, each of your friends will take turns asking a question about her, and you’ll answer.

When your turn comes to ask a question about another player’s character, pick one from the list below or ask one of your own if you have a more pressing, personal, relevant, or provocative one to ask.